Post by KairiOfTheDark on Mar 26, 2008 15:07:57 GMT -5
On the heels of their record-breaking Pirates of the Caribbean franchise, Jerry Bruckheimer and Walt Disney Pictures are collaborating not just on a National Treasure follow-up but also a new film series based on the popular Prince of Persia video game series. Debuted in 1989 for the Apple II, Prince of Persia was then quickly developed for IBM PCs, the Atari ST, Nintendo and Sega's third-generation systems, and Game Boy. Sequels followed in the 1990s and in the fall of 2003, the franchise gained new life when Prince of Persia: The Sands of Time was made available on PlayStation 2, GameCube, Xbox, Game Boy Advance, and Windows computers. Subsequent adventures have premiered in the two following holiday seasons. From the title, it would appear that Bruckheimer's first adaptation would be based on merely 2003's game and would be the first of three installments made. Originally pegged for a late 2008 release, this film -- which will be directed by Michael Bay (Armageddon, Pearl Harbor, Transformers) -- will now open June 19, 2009.
If it remains true to the video game, Sands of Time follows the Prince of Persia, his father King Sharaman, and the Maharajah's daughter Princess Farah in a trek across India to Azad. Along their way, their potent, newly-acquired possesions (a giant hourglass full of sand and a mysterious dagger) make them the targets of a dying Vizier and his staff. Romantic relationships, time warps, and twisted allegiances all figure into what unravels and most of that is sure to translate to the type of sweeping, spectacle cinema that Bruckheimer has repeatedly relied on with success.
If it remains true to the video game, Sands of Time follows the Prince of Persia, his father King Sharaman, and the Maharajah's daughter Princess Farah in a trek across India to Azad. Along their way, their potent, newly-acquired possesions (a giant hourglass full of sand and a mysterious dagger) make them the targets of a dying Vizier and his staff. Romantic relationships, time warps, and twisted allegiances all figure into what unravels and most of that is sure to translate to the type of sweeping, spectacle cinema that Bruckheimer has repeatedly relied on with success.
www.ultimatedisney.com/intheaters.html#2009
Yeah.. I've never played the game, but apparently they have good story lines - here's hoping this will be just as good?